But at its heart Hohokum is a playground, a place to wander about, perhaps even lose yourself in. This is quite a challenge, but we’re really excited about how it’s coming together. One of the main aims for Hohokum is to create something where the usual pressures of videogames – constantly being told to do things, fearing failure and being challenged to earn progress – were all absent. A technicolor, calligraphic, worm-like, kite-like being! The way you move around the world is very expressive and kinetic and kind of mesmerizing to play. You take on the role of a curious flying snake-like character. It is a whimsical colorful game with an emphasis on playful exploration and creativity. Hohokum is a collaboration between artist Richard Hogg and Honeyslug, a London-based game studio. It is with great pleasure that we are able to announce Hohokum as a Sony Santa Monica project, coming to PS4, PS3 and PS Vita in 2014!
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